![]() ![]() ![]() It's a place of gleaming department stores and dim alleys, of obscene wealth and abject poverty, a place where mobile phones and magic can peacefully coexist. This commitment to feeling fresh extends to the city itself. Zero still includes old organisations and some of the people who work for them, but it never blindly wallows in navel-gazing nostalgia for its previous heroes, and it never portrays Crossbell or the people living within it as anything less than the most important part of their own story. ![]() They're Special Support Section police officers-and more importantly they don't want to be Bracers, which was the dream of the Trails' series first protagonist. ![]() Your party aren't Bracers, the Sky trilogy's ever-present band of odd-job do-gooders for hire. They're not just imitations of previous Trails heroes, either. These are characters more than strong enough to stand on their own merits-none of them feel like they exist to fill a trope. The series' uniquely unhurried pace provides plenty of time for lengthy conversations filled with Trails' unique terminology, and quiet chats that in the moment seem to exist purely to show off just how well-developed Zero's cast are. The tight-knit cast of four are quickly thrown together and from that point on every interaction adds layers of depth to their personal relationships. There are references to past events, and plot threads started here may stretch out into the future, but Zero has been written first and foremost as Zero. In a series that's often sprawling, this one truly is focused. This jarring intro's a sign-a gift, even-from Falcom themselves: Zero may not be a completely clean break away from the famously dense Trails in the Sky games that came before it (or the Cold Steel games that came after it), but the focus of this game is Lloyd Bannings, his friends and family, and the small city-state of Crossbell. Not understanding exactly what's going on in Trails from Zero means the player is in exactly the same boat as its lead character. ![]()
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